When Unreal announced they were going to make UE3 available without a massive upfront payment via the UDK it was the swaying point as it allowed us to pursue our dream with less risk.ĭo you have any plans to expand the multi-player game into a single-player experience as well?Īt launch Chivalry will not have a single-player campaign. Back then we were on Source and were really worried about the transition, but there is no way we could have gotten Chivalry to look as good or finished as fast on Source. The Unreal engine really is the most powerful and easy to use engine available on the market today. It got to the point where we couldn't let this dream slip away from us and we decided to go for it- I suspect that is something I will never regret. We believed in our ability to create the game at commercial quality and our community supported this idea.
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